Hi, I'm Nathan.
I'm a software developer.

I'm a 23 year old computer science student at Washington State University.

In my free time, I do coding puzzles and mess around with graphics programming.

Portrait

Latest post:

A Deep Dive into an AI-Powered Project

Programming Project Experience

Particle-Simulator

A web game built using WebGL and Javascript. Essentially a recreation of a previous group project (CANG Physics Engine). Except this time I had some more experience and greater creative control.

See webpage

a screenshot my particle simulator game.

CANG Physics Engine

A physics simulator written in C++ using OpenGL and GLFW. My role in the group was writing the graphics code, most of the collision code, and the compound state logic.

See repository

CANG Physics Simulator Screenshot

Django Blog

A blog site built using the Django web framework. Complete with account login/registration, post creation/editing/deletion, and admin backend.

See website

a screenshot of the Django blog site.

Moonlight Sidescroller Game

A 2D sidescrolling game built using the HaxelFlixel engine. This is where I really learned about game engines, and was a stepping stone to creating CANG Physics Engine.

See repository

Screenshot of moonlight

Academics

  • Associates of Science with Honors
  • 3.8 GPA
  • Senior at Washington State University Vancouver

Copyright © 2023 Nathan Spelts. Site source on GitHub.